AI Insights · Timothy · October 2024
Top 5 Hybridcasual Games on iOS in Israel: Q3 2024 Performance
In Q3 2024, hybridcasual games on iOS in Israel showed varied performance, with some apps experiencing growth in revenue and active users, while others faced declines.
During the third quarter of 2024, the top hybridcasual games on iOS in Israel displayed diverse performance metrics, according to data from Sensor Tower. Here's a closer look at how these games fared:
Last War:Survival from FUNFLY PTE. LTD. saw its weekly revenue peak at approximately $38K by mid-September, following a steady increase throughout the quarter. Weekly downloads fluctuated, reaching a high of 6.7K in early July before declining to around 3.3K by late September. Meanwhile, active users showed a consistent upward trend, growing from 31.5K at the start of the quarter to 45.9K by the end.
Survivor!.io, published by HABBY, experienced a drop in weekly revenue, starting at $9.8K in early July and falling to $5.5K by the end of September. Downloads also decreased, with numbers sliding from 842 in the first week of July to 366 by the end of the quarter. Active user numbers mirrored this decline, decreasing from 4.9K to 2.6K over the same period.
Match Factory! from Peak Games showed a positive trend in weekly revenue, climbing from $6.9K in early July to $8.3K by the end of September. Downloads, however, displayed a downward trend, with figures dropping from 1.7K to 910. Despite this, the game maintained a relatively stable active user base, fluctuating around 9K throughout the quarter.
Archero, also from HABBY, saw weekly revenue rise significantly, reaching $8.9K by the end of September from a lower $3.9K at the start of the quarter. Downloads remained relatively low and stable, with minor fluctuations around 100 to 340 weekly. Active users showed a slight increase, peaking at 947 mid-September before stabilizing around 722 by the end of the quarter.
Rush Royale: Tower Defense TD by MY.GAMES B.V. experienced a varied revenue trend, with peaks and troughs, ultimately reaching $10.2K by the end of September. Downloads remained modest, ranging from 242 to 554 weekly. Active users saw a slight increase towards the end of the quarter, closing at 5K.
For more detailed insights and data, visit Sensor Tower, the source of this analysis.